Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Thursday, January 13, 2011

iCade for iPad



Do you ever think that iPad's virtual analog control and buttons are not quite responsive enough? now use this iCade thing!

Product Specifications :
-retro-styled tabletop arcade cabinet for your otherwise useless iPad
-iPad connects to the iCADE controls via Bluetooth
-Atari providing classic games ready to go with the iCADE, including Asteroids and other top games.
-API to be released allowing any iOS developer to create iCADE-compatible games.

Now you can rock Pac Man or Space Invaders on your iPad, retro styled!

Source :
Think Geek
DesignerBlog Italia

Tuesday, January 11, 2011

JOYSTICK-IT : iPad Arcade Stick


If you're having a trouble playing with virtual analog control on your gaming device such as iPad / Samsung Galaxy Tab / anything else? Now this is the answer : JOYSTICK-IT.



JOYSTICK-IT is a real physical joystick to be put on your tablet computer / any touchscreen gaming device for enhancing gamin precision. It works with thousands of different games and also works on any touch screen devices.



"The JOYSTICK-IT works with thousands of different game apps. Any game that has an on-screen control pad of some kind is perfect for the JOYSTICK-IT. Simply run your game of choice, place the JOYSTICK-IT over the on-screen control pad and push down. The JOYSTICK-IT sticks to the glass of your display and is ready for action. The lightweight solid milled-aluminum construction of the JOYSTICK-IT adds more precise movement and faster response time for enhanced playability. When you're done, simply pull-up on the JOYSTICK-IT to remove from the screen."

Product Features :
-Add a real physical joystick to your tablet computer for enhanced gaming precision
-Works with thousands of different games
-No wires or batteries required
-Removable and reposition-able. Will not harm your screen.
-Solid milled-aluminum construction
-Invented and designed by ThinkGeek
-Patent Pending design



Source : Think Geek

Tuesday, January 12, 2010